torsdag 19. mars 2009

Aaaaaand the problems were solved. Jamie figured how bones, skin and riggs in general doesn't take lightly to files with different unit setups. That out of the way, and all characters (crud, well, most of them, we'll have to fix the rest) set to the metric system, things are starting to look mighty nice.

Did some more animation test with the bunny. I have a tendancy to get a bit self-critical about my animation, but Jamie says that this looks just fine.


(I'm giving embeded videos a shot, even though the blog setup isn't particulary videofriendly)
And hey! It worked!


Now I'm going to to prep our environment.

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